Here are some tutorials I have put together for Houdini. I try to cover very specific things I've not seen too much information on, and to make them as quick as possible so they can be easily referred back to.
Blender's Wave TExture in VOPS
For a recent project I found myself needing to recreate Blender's Wave Texture in Houdini Vops. It was an awkward process, which is the way sometimes with Houdini, but I felt there were some good tips and tricks here worth sharing that you might find handy.
Crawling Ooze with Volume Advection
A beginner to intermediate tutorial detailing a handy set-up for breaking up the leading edges of typically rounded and blobby Viscous fluid simulations, that can be used to create crawling or undulating ooze effects.
Creating UDIM tiles with VEX
In this video you will learn how to use some simple VEX and the UV layout SOP to automatically and interactively create UV tiles.
Removing Points with VEX
A quick video about the removepoint() VEX function that I find incredibly useful in my day to day Houdini work.